Dark Souls III was released in Japan in March 2016 for Xbox One. Dark Souls III is an action role-playing game played in a third perspective, similar to previous games in the series.
Following to lead director and series creator Hidetaka Miyazaki, the game’s gameplay design followed closely from Dark Souls II. Players are prepared with a diversity of weapons to fight against enemies, such as bows, throwable projectiles, and swords.
The Shield can act as secondary weapons but they are mainly used to commute enemies attacks and protect the player from suffering damage.
Each weapon has two basic types of attacks, one being a standard attack, and the other slightly more powerful that can be charged up.
Throughout the game, players shot different types of enemies, each with different behaviors, some of them change their combat pattern during battles.
New combat features are introduced in Dark Souls III, Including weapon and shield Skills which are the special force that pass from weapon to weapon that enable identical attacks and features, at the cost of focus point.
The game places more focus on role-playing in which the character builder is extended and weapons are improved to provide the more tactical option to players.
The game features fewer overall maps than its sire Dark Souls II, But they are larger and more detailed, which encourages investigation.
About the Product
- Atmospheric Visual – Dynamic lighting and particle effects immerse players into a dark fantasy world of ruin
- Interconnected World – Expertly crafted world encourages players to explore vast and breathtaking landscapes
- Sword Action – Diversifies combat action allowing players to craft their own unique play style
- Unique Online System – Evolution of trademark online multiplayer functionality that seamlessly integrates online interactions into single player story