Octopath Traveler II is a great game to get lost in eight times over.
No matter the game’s faults, the music sings for itself.
Good luck finding redeeming value in Wanted: Dead.
Emptiness resonates troublingly at the heart of Casus Ludi’s hand-drawn co-op adventure game.
SEASON is a poetic, meditative game, but it often bluntly calls attention to its intentions.
A Space for the Unbound triumphs in capturing what’s between the lines of its central story.
Marvel’s Midnight Suns is more than just a Marvel-themed reskin of Firaxis’s XCOM series.
The Knight Witch is a whip-smart, beautifully hand-drawn bullet-hell Metroidvania.
‘Gotham Knights’ Review: The Heroes of This Post-Batman World Aren’t the Greatest Generation
Gotham Knights isn’t as mechanically interesting or satisfying as the Arkham series.
Sparks of Hope is more colorful, more fluid, and just all-around more fun than its predecessor.
For a beginner guitarist, Rocksmith+ is a godsend.
Xenoblade Chronicles 3 just cannot get out of its own way.
The Game of Thrones prequel struggles to apply new makeup to the old face of palace intrigue.
Stray is most fun when you allow yourself to, well, stray from its narrative path.
Neon White’s setting thrillingly liberates it from the pesky rules of gravity and the boring old architecture of humans.
The Stanley Parable: Ultra Deluxe isn’t just recycling old content and adding new dialogue to it.
In this bursting-at-the-seams collection of over 350 handcrafted puzzles, you’ll need to think both inside and outside the box.
The Forgotten Land may not nail the world-building or plotting, but it’s not snoozing when it comes to Kirby’s transformations.
Triangle Strategy is structured to give you the maximum amount of struggle and conflict, and to never give you an easy way out.
Rainbow Six Extraction hopes to evoke the sensation of battling the unknown, and that’s terrific when it comes to each alien encounter.