Review: Among the Sleep

The game’s images convey less the abstract terror of an unknown world than they do a sub-American McGee warping of childhood innocence.

Review: Just Cause 3

Imagine a roller coaster that stops for maintenance every 30 feet and doesn’t allow you to exit, even after you’ve already been around the track a few dozen times.

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Review: Need for Speed

The aesthetic of the game is immaculate, stark yet beautiful, suggesting what a Fast and the Furious might look like as helmed by Michael Mann.

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Review: Mad Max

It asks us to buy Max as a wasteland messiah whose life consists of spending his most sane years playing fetch.

Review: Godzilla

Worst of all, unlocking the new monsters involves trekking through the tedious campaign over and over again, grinding for experience.

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